68 shortcuts in 7 groups, from the keyboard map SOLIDWORKS ships with.
If you learn one key in SOLIDWORKS, learn S. It opens the Shortcut Bar right at the cursor, and its contents change depending on whether you are in a part, an assembly, a drawing or a sketch. That context sensitivity is the point: instead of memorising a separate key for every feature, you get the relevant handful wherever your mouse already is. It also explains why SOLIDWORKS ships with fewer single-letter command keys than you might expect — the Shortcut Bar and mouse gestures absorb most of that job, and Dassault leaves the letters free for you to assign.
The standard views are a clean numeric run: Ctrl + 1 through Ctrl + 7 give front, back, left, right, top, bottom and isometric, and Ctrl + 8 looks straight at whatever face or plane you have selected. F fits the model to the window. The trap is zoom: Z zooms out and Shift + Z zooms in, which is the reverse of what most people guess on the first try. Ctrl + Shift + Z returns to the previous view, and G opens the magnifying glass for picking a small edge in a dense assembly without changing the camera at all.
Two groups of keys turn a crowded assembly into something workable. The filters — E for edges, V for vertices, X for faces, with F6 to switch them all off — stop you picking the wrong entity type when geometry overlaps. Then Tab hides whatever component the cursor is hovering over, Shift + Tab brings one back, and Ctrl + Shift + Tab restores everything. Hovering and tapping Tab repeatedly is the fastest way to dig down to a part buried inside three sub-assemblies. Rebuild has a pair too: Ctrl + B rebuilds what changed, Ctrl + Q forces every feature to rebuild, which is what you reach for when the model looks wrong but no error is reported.
That is how the shipped map is defined: Z is Zoom Out and Shift + Z is Zoom In. It matches the convention of a lowercase key doing the “less” action, but it does catch out most people once.
No. SOLIDWORKS does not assign default keys to those commands. Cheat sheets that show Ctrl + E for Extrude or D for Smart Dimension are describing custom maps — in the shipped map D moves the on-screen controls to your pointer. Assign your own under Tools › Customize › Keyboard if you want them.
A floating, context-sensitive Shortcut Bar at the cursor. Its contents differ between part, assembly, drawing and sketch mode, and you can customise each of the four independently.
Ctrl + B rebuilds only features affected by your last change. Ctrl + Q forces a complete regeneration of every feature in the document, which is slower but resolves stale geometry that a normal rebuild leaves alone.
Hover over what is in the way and press Tab to hide it; repeat until the target is exposed. Shift + Tab reveals a hidden component under the cursor and Ctrl + Shift + Tab restores everything at once.
SOLIDWORKS runs on Windows only, so every key here is a Windows key. Under Parallels or Boot Camp a Mac keyboard maps Command to Ctrl, so Ctrl + S becomes Command + S and so on.
Open your assistant with this page preloaded as the source — great for follow-up questions like "which of these work in other apps?"